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[@MAIN]
#IF
CHECKLEVELEX > 119
#SAY
.
#ACT
SendMSG 4 好的装备需要有好的元素,如果你有霸主装备没元素,也会打不过带有元素龍神装备的敌人哦!
SendMSG 4 好的装备需要有好的元素,如果你有霸主装备没元素,也会打不过带有元素龍神装备的敌人哦!
SendMSG 4 好的装备需要有好的元素,如果你有霸主装备没元素,也会打不过带有元素龍神装备的敌人哦!
break
#elseact
MESSAGEBOX 您的等级太底了,等您120级了再来找我!
[@提取属性]
#ACT
QUERYITEMDLG 放进提取元素的装备 @提取元素111 0
[@提取元素111]
#IF
CHECKDLGITEMNAME 血洗勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 血洗勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 嗜血勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 嗜血勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 噩梦勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 噩梦勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 毁灭勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 毁灭勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 轮回勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 轮回勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 灭世勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 灭世勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 诛仙勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 诛仙勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 杀神勋章 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 杀神勋章 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月神靴 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月神靴 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血神靴 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血神靴 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神神靴 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神神靴 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主神靴 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主神靴 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月腰带 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月腰带 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血腰带 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血腰带 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神腰带 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神腰带 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主腰带 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主腰带 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月神戒 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月神戒 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血神戒 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血神戒 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神神戒 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神神戒 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主神戒 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主神戒 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 真龍の之力 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 真龍の之力 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 审判の之力 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 审判の之力 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月护腕 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月护腕 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血护腕 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血护腕 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神护腕 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神护腕 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主护腕 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主护腕 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月项链 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月项链 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血项链 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血项链 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神项链 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神项链 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主项链 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主项链 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月头盔 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月头盔 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血头盔 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血头盔 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神头盔 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神头盔 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主头盔 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主头盔 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月神甲(男) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月神甲(男) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月神甲(女) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月神甲(女) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血神甲(男) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血神甲(男) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血神甲(女) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血神甲(女) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神神甲(男) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神神甲(男) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神神甲(女) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神神甲(女) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主神甲(男) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主神甲(男) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神神甲(女) 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主神甲(女) 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月神剑 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月神剑 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月法杖 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月法杖 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 皓月道扇 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 皓月道扇 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血神剑 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血神剑 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血法杖 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血法杖 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 热血道扇 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 热血道扇 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神之刃 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神之刃 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神法杖 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神法杖 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 龍神道扇 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 龍神道扇 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主之刃 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主之刃 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主法杖 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主法杖 1
GIVE +3元素卷 1
MOV P0 1
#IF
CHECKDLGITEMNAME 霸主道扇 1
CHECKDLGITEMADDVALUE 20 = 3
CHECKDLGITEMADDVALUE 21 = 3
CHECKGAMEDIAMOND > 99
#ACT
GAMEDIAMOND - 100
TAKEDLGITEM
GIVE 霸主道扇 1
GIVE +3元素卷 1
MOV P0 1
#IF
EQUAL P0 1
#ACT
MOV P0 0
DELAYCALL 10 @提取属性
BREAK
#ELSEACT
messagebox ⒈:你放入的装备不可以提取元素 ⒉:金刚石70级地图以上怪都爆出或充值积分换取 ⒊:你的金刚石数量不足!
DELAYCALL 10 @提取属性
BREAK
[@元素属性]
╔┄┄┄┄┄┄╗ ╔┄┄┄┄┄┄╗ ╔┄┄┄┄┄┄╗
┆┆ ┆┆ ┆┆
╚┄┄┄┄┄┄╝ ╚┄┄┄┄┄┄╝ ╚┄┄┄┄┄┄╝
╔┄┄┄┄┄┄╗ ╔┄┄┄┄┄┄╗ ╔┄┄┄┄┄┄╗
┆┆ ┆┆ ┆┆
╚┄┄┄┄┄┄╝ ╚┄┄┄┄┄┄╝ ╚┄┄┄┄┄┄╝
╔┄┄┄┄┄┄╗ ╔┄┄┄┄┄┄╗ ╔┄┄┄┄┄┄╗
┆┆ ┆┆ ┆┆
╚┄┄┄┄┄┄╝ ╚┄┄┄┄┄┄╝ ╚┄┄┄┄┄┄╝
[@tsxuzi]
[@xuezmbfy]
#IF
CheckItemAddValue 11 17 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 11 17 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的忽视目标防御属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的忽视目标防御属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xuezzjsh]
#IF
CheckItemAddValue 11 18 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 11 18 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的伤害属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的伤害属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xuezshfs]
#IF
CheckItemAddValue 11 19 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 11 19 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的伤害反射属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的伤害反射属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xuezwlsh]
#IF
RANDOM 50
CheckItemAddValue 11 20 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 11 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 11 20 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 11 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 11 20 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 11 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的物理伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 11 20 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
[@xuezmfsh]
#IF
RANDOM 50
CheckItemAddValue 11 21 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 11 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 11 21 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 11 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 11 21 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 11 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将靴子的魔法伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 11 21 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
;-------------------------------------------------------------腰带--------------------------------------------------------
[@tsyad]
;
;
;
[@yaodmbfy]
#IF
CheckItemAddValue 10 17 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 10 17 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的忽视目标防御属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的忽视目标防御属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@yaodzjsh]
#IF
CheckItemAddValue 10 18 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 10 18 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的伤害属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的伤害属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@yaodshfs]
#IF
CheckItemAddValue 10 19 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 10 19 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的伤害反射属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的伤害反射属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@yaodwlsh]
#IF
RANDOM 50
CheckItemAddValue 10 20 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 10 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 10 20 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 10 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 10 20 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 10 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的物理伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 10 20 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
[@yaodmfsh]
#IF
RANDOM 50
CheckItemAddValue 10 21 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 10 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 10 21 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 10 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 10 21 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 10 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将腰带的魔法伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 10 21 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
;-------------------------------------------------------------头盔--------------------------------------------------------
[@tistok]
;
;
;
[@toukmbfy]
#IF
CheckItemAddValue 4 17 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 4 17 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的忽视目标防御属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的忽视目标防御属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@toukzjsh]
#IF
CheckItemAddValue 4 18 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 4 18 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的伤害属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的伤害属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@toukshfs]
#IF
CheckItemAddValue 4 19 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 4 19 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的伤害反射属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的伤害反射属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@toukwlsh]
#IF
RANDOM 50
CheckItemAddValue 4 20 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 4 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 4 20 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 4 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 4 20 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 4 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的物理伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 4 20 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
[@toukmfsh]
#IF
RANDOM 50
CheckItemAddValue 4 21 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 4 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 4 21 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 4 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 4 21 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 4 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将头盔的魔法伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 4 21 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
;-------------------------------------------------------------项链--------------------------------------------------------
[@tisxl]
;
;
;
[@xlmbfy]
#IF
CheckItemAddValue 3 17 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 3 17 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的忽视目标防御属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的忽视目标防御属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xlzjsh]
#IF
CheckItemAddValue 3 18 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 3 18 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的伤害属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的伤害属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xlshfs]
#IF
CheckItemAddValue 3 19 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 3 19 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的伤害反射属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的伤害反射属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xlwlsh]
#IF
RANDOM 50
CheckItemAddValue 3 20 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 3 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 3 20 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 3 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 3 20 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 3 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的物理伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 3 20 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
[@xlmfsh]
#IF
RANDOM 50
CheckItemAddValue 3 21 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 3 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 3 21 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 3 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 3 21 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 3 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将项链的魔法伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 3 21 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
;-------------------------------------------------------------勋章--------------------------------------------------------
[@tsxunz]
;
;
;
[@xunzmbfy]
#IF
CheckItemAddValue 2 17 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 2 17 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的忽视目标防御属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的忽视目标防御属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xunzzjsh]
#IF
CheckItemAddValue 2 18 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 2 18 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的伤害属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的伤害属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xunzshfs]
#IF
CheckItemAddValue 2 19 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 2 19 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的伤害反射属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的伤害反射属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@xunzwlsh]
#IF
RANDOM 50
CheckItemAddValue 2 20 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 2 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 2 20 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 2 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 2 20 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 2 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的物理伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 2 20 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
[@xunzmfsh]
#IF
RANDOM 50
CheckItemAddValue 2 21 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 2 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 2 21 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 2 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的魔法伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 2 21 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 2 21 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的魔法伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将勋章的魔法伤害减少属性提升一点 151 249 30
break
#IF
CheckItemAddValue 2 21 < 3
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
MESSAGEBOX 非常抱歉,升级失败!
#elseact
messagebox 操作失败:升级元素需要5金刚石+5千元宝或你的装备已升够3点元素了!
;-------------------------------------------------------------手镯--------------------------------------------------------
[@tisozu]
;
;
;
[@shoumbfy]
#IF
CheckItemAddValue 5 17 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 5 17 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的忽视目标防御属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的忽视目标防御属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@shouzjsh]
#IF
CheckItemAddValue 5 18 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 5 18 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的伤害属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的伤害属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@shoushfs]
#IF
CheckItemAddValue 5 19 < 10
CHECKGAMEGOLD > 4999
#ACT
GAMEGOLD - 5000
UPGRADEITEMEX 5 19 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的伤害反射属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的伤害反射属性提升一点 151 249 30
break
#elseact
messagebox 对不起!升级元素需要5金刚石+5千元宝!
Break
[@shouwlsh]
#IF
RANDOM 50
CheckItemAddValue 5 20 < 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 5 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 100
CheckItemAddValue 5 20 = 1
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 5 20 0 1 1
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的物理伤害减少属性提升一点 151 249 30
SENDMSG 0 恭喜:牛逼的玩家【%s】将手镯的物理伤害减少属性提升一点 151 249 30
break
#IF
RANDOM 125
CheckItemAddValue 5 20 = 2
CHECKGAMEDIAMOND > 4
CHECKGAMEGOLD > 4999
#ACT
GAMEDIAMOND - 5
GAMEGOLD - 5000
UPGRADEITEMEX 5 20 0 1 1 |
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